Space Naval Wargame Project: Full Thrust
September 12, 2008 § 1 Comment
I’ve been thinking for a while about building a simple wargame as a way to try out various new technologies I’m experimenting with. A gamer friend of mine recently told me about Full Thrust, which seems like an ideal candidate. My initial thought is to implement a RESTful back-end using Google App Engine (since it is hosted for free), and perhaps attempt simple front ends in SproutCore, Shoes, HotCocoa, and the iPhone SDK.
No promises, but watch this blog (and the git repository Assembla developer portal) for future efforts. And let me know if you’d like to help!
[Hat tip to G.M. for the introduction.]
Full Thrust Remixed is a compilation of all the pertinent rules for new players for the game Full Thrust. Using this, you wont need to download the other rulebooks, only Fleet Book 1 to see the current ships of the fleets.
- Full Thrust Remixed:
- Full Thrust home page, with all their free rules:
- The website for Space Naval Combat games:
- Critical Mass computer game, supposedly close to, or truly is, Full Thrust rules:
I finally found the correct (current) URL for the Full Thrust (aka Ground Zero Games) mailing list:
http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l